Boxhead: More Rooms is a shooter flash game developed by Sean Cooper and released on February 8, 2007. It is a sequel to Boxhead: The Rooms and is the third game in the Boxhead series.
Controls[]
- Left arrow key to move left
- Right key to move right
- Up arrow key to move up
- Down arrow key to move down
- Space bar to shoot
- P key to pause
- 1-0 number keys to switch between weapons
Gameplay[]
Boxhead: More Rooms is very similar in terms of gameplay to its predecessor; however the sandbox and weapon arsenal has been greatly expanded. The player has to survive as long as they possibly can in one of the eight available arenas they choose. They will need to acquire upgrades and more powerful weapons in order to defend themselves from the increasingly large zombie hordes.
The player starts off with a simple pistol that has infinite ammo but can earn upgrades and new weapons by killing zombies in rapid succession which builds up their score multiplier. As previously mentioned, this game has many more unlocks compared to its predecessor, with a total of 58 unlocks available compared to the previous 15.
More Rooms is the first game in the series to introduce a choice of difficulty for the game to be played on, allowing players to choose from Beginner, Intermediate, Expert and Nightmare. On higher difficulties, zombies will spawn in at an increased rate, move faster and stronger zombie variants will enter the game earlier. To offset the step up in difficulty slightly, on higher difficulties, zombie kills are worth more points, allowing the player to climb the leaderboard faster and the player already starts with some of the better weapons.
Levels[]
Weapons & Upgrades[]
| Unlock | Multiplier Required |
|---|---|
| Pistol + Fast-Fire | 3x |
| UZI | 5x |
| Pistol + Double Damage | 8x |
| Shotgun | 10x |
| UZI + Rapid Fire | 13x |
| Barrel | 15x |
| UZI + Double Ammo | 17x |
| Shotgun + Fast-Fire | 18x |
| Grenade | 20x |
| Shotgun + Double Ammo | 21x |
| UZI + Long Shot | 23x |
| Barrel + Double Ammo | 26x |
| Fake Walls | 30x |
| Shotgun + Wide Shot | 31x |
| Barrel + Big Bang | 32x |
| Grenade + Cluster Explode | 33x |
| Shotgun + Long Shot | 35x |
| Barrel + Quad Ammo | 36x |
| Fake Wall + Double Ammo | 37x |
| UZI + Quad Ammo | 39x |
| Claymore | 40x |
| Shotgun + Quad Ammo | 41x |
| Grenade + Double Ammo | 42x |
| Shotgun + Rapid Fire | 43x |
| Barrel + Bigger Bang | 44x |
| Grenade + Big Bang | 45x |
| Claymore + Cluster Explode | 47x |
| UZI + Double Damage | 48x |
| Rocket | 50x |
| Shotgun + Wider Shot | 51x |
| Grenade + Quad Ammo | 52x |
| Fake Wall + Quad Ammo | 53x |
| Claymore + Double Ammo | 54x |
| Charge Pack | 55x |
| Shotgun + Double Damage | 56x |
| Grenade + Bigger Bang | 57x |
| Claymore + Big Bang | 58x |
| Rocket + Fast Fire | 59x |
| UZI + Infinite Range | 61x |
| Claymore + Bigger Bang | 62x |
| Charge Pack + Cluster Explode | 63x |
| Claymore + Quad Ammo | 64x |
| Rocket + Double Ammo | 66x |
| Charge Pack + Double Ammo | 68x |
| Railgun | 70x |
| Rocket + Big Bang | 72x |
| Charge Pack + Big Bang | 74x |
| Charge Pack + Quad Ammo | 76x |
| Railgun + Fast Fire | 78x |
| Railgun + Double Ammo | 80x |
| Rocket + Quad Ammo | 85x |
| UZI + Quad Damage | 90x |
| Charge Pack + Bigger Bang | 95x |
| Railgun + Rapid Fire | 100x |
| Rocket + Bigger Bang | 105x |
| Railgun + Quad Ammo | 110x |
| Rocket + Rapid Fire | 120x |
| Railgun + Long Shot | 125x |







