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Controls[]

Nearly all of this is mouse-driven.

The few keyboard controls:

  • -- Pan left.
  • -- Pan left.
  • a -- Select all units.
  • s -- Select all heroes.
  • d -- Select all units.
  • q through o -- Select individual units, left to right.
  • 1 through 6 -- Select spells, left to right.
  • space -- Confirm unit/spell placement.
  • p -- Pause.
  • Esc -- Deselect any selected units/spells.
  • and -- Move the arrow turret, when you have it..

In A Level[]

To move forward:

  • Click Assault to move all units to the enemy castle.
  • Select units (as indicated above) and click March to only move those units to the enemy castle.

To move back:

  • Click Fall Back to move all units back to the home castle.
  • Select units (as indicated above) and click Retreat to only move those units back to the home castle.

Levels[]

You get a certain amount of money per enemy unit killed. If you beat the level, you get a bonus. If you surrender, you still keep the loot, but you don't get the bonus.

You get more loot and points for killing more units, so if you're grinding, it's not always in your best interest to complete the level quickly.

On Hard, a cluster of one type of enemy comes out when you have damaged the enemy castle halfway.

# Name Normal Hard Epic Other
1 Warming Up! Mad Bulls
2 Battle Garrison Mad Bulls
3 Mighty Cavalier Mighty Guardians
4 Spear Master Valkyries
5 Ice Mountain Untamed Beasts
6 Phantom Ghost Phantom Ghosts
7 Tiger Warrior Were-Tigers
8 Ape Mountain Oran Gutans
9 Shooting Star
10 Dragon Lair
11 Magic Army
12 Final Battle
13 Challenge 1 - Goblin Madness goblins are flung, red goblins, black goblins
14 Challenge 2 - Stop the Bigbang
15 Challenge 3 - Tyrant Lord Baal
16 Final Challenge - ??????

Goblin Madness[]

The only way to kill the black goblin is by using Meteor or using your units and heroes to kill it. Beware! They deal about 10000 damage!

Upgrades[]

You start with the hero Viegraf the Red, and with goblins. Simon the Magician and Popo the Epic Dwarf are immediately available for purchase.

You must upgrade a hero to level 3 before the green track is accessible.

Costs, if applicable, are listed in how much it would cost to advance from the prior level. For example:

  • It cost 5000 to purchase a unit to level 1.
  • It will cost 10000 to upgrade that unit to level 2.
  • Therefore, the level 2 cost is listed at 10000, not 15000.

On the other hand, all other attributes (health, mana cost, &c) are listed at what they are total at each level. So if purchasing to level 2 increases a unit's attack from 30 to 32, it will be listed as 32, not as 2.

Heroes[]

With the exception of Viegraf the Red, who you start with, all level upgrade costs are the same:

  1. 5000
  2. 10000
  3. 20000
  4. 35000
  5. 50000
Name HP 1 HP 2 HP 3 HP 4 HP 5 Att 1 Att 2 Att 3 Att 4 Att 5 Attack Type Attack Notes
Viegraf the Red 700 900 1200 1500 1900 80 100 120 150 200 Melee strong vs melee, arrow
Simon the Magician 300 500 700 900 45 65 85 115 Magic strong vs magic
Popo the Epic Dwarf 800 1000 50 70 Explode strong vs explode
Cassandra the Queen 450 650 850 1100 1400 40 60 85 130 175 Arrow strong vs arrow
Kara the Slayer 550 750 1050 1500 2100 70 100 150 200 250 Melee strong vs all

Units[]

  • [A]ttack
  • [C]ost
  • [H]ealth
  • [P]opulation
Unit Prerequisite C1 C2 C3 C4 C5 H1 H2 H3 H4 H5 A1 A2 A3 A4 A5 P1 P2 P3 P4 P5 Attack Type Attack Notes
Dwarf Engineer Popo the Epic Dwarf 1200 4000 8000 16000 70 85 105 130 9 14 18 24 5 10 15 20 Explode strong vs explode
Elf Sniper TimeStop 7000 14000 21000 75 100 125 35 45 55 5 7 9 Arrow strong vs magic, arrow
Epic Tank Ka-Boom! 10000 14000 28000 1000 1200 1400 70 80 95 1 1 2 Explode resist arrow, weak vs explode
Forest Hunter Cassandra the Queen 2400 7200 16400 120 160 240 25 35 45 4 6 8 Arrow strong vs melee
Goblin n/a 0 1000 3000 12000 30000 60 75 95 120 160 8 12 20 30 40 10 15 20 25 35 Melee strong vs magic, arrow
Ka-Boom! Berserk 3000 6000 12000 1 1 1 50 80 120 1 2 3 Explode self destruct attack
Mad Bull Goblin 2500 6000 12000 24000 200 250 300 500 25 40 60 90 5 7 10 14 Melee strong vs melee, weak vs arrow
Mighty Guardian Gate 6500 12500 23000 550 700 900 90 105 120 2 3 4 Magic strong vs melee, magic
Orang Utan Popo the Epic Dwarf 3000 9000 15000 27500 400 600 800 1000 40 60 80 100 2 3 4 5 Melee strong vs melee, weak vs arrow
Phantom Ghost Comet Shot 2700 9000 18000 31000 42000 160 200 270 350 630 40 55 80 110 190 3 5 7 9 12 Melee weak vs magic, strong vs arrow
Pixie Healing 4500 13500 22500 33500 46500 50 70 90 110 130 30 40 50 70 100 2 3 4 5 7 Non Elemental strong vs all, resist magic
Succubus Guild 5000 10000 15000 90 120 150 30 45 60 1 2 3 Magic weak vs arrow
Sylph Healing 5500 11000 22000 80 110 135 28 40 55 2 3 4 Magic weak vs arrow, explode, strong vs melee, magic
Untamed Beast Tower 8500 18000 600 800 70 100 1 2 Melee weak vs magic
Valkyrie Elf Sniper 7500 15000 250 400 85 105 3 5 Magic strong vs melee, magic
Were-Tiger Untamed Beast 9000 19000 320 400 80 95 1 2 Melee weak vs magic, arrow

Skills[]

  • [C]ost
  • [M]ana Cost
  • [P]ower
Skill Prerequisite C1 C2 C3 C4 C5 P1 P2 P3 P4 P5 M1 M2 M3 M4 M5 Attack Type Attack Notes
Berserk Dwarf Engineer 5000 10000 150000 240 288 336 42 44 46 Melee Temporary boost ally critical +100%
Comet Shot Viegraf the Red 1000 3000 9000 40 50 70 12 14 16 Explode Damage small area
Healing Simon the Magician 5000 10000 15000 50 100 300 52 54 56 Melee Heal all ally
Ice Blast Succubus 1600 4800 16000 70 90 120 47 49 51 Magic Damage medium area
Meteor Blast Fortress 10000 20000 30000 900 1200 1400 140 145 150 Non Elemental Damage big area
Phoenix Strike Were-Tiger 9900 18000 27000 36000 100 140 190 230 72 74 76 78 Melee Damage all area, line attack
Rage Mighty Guardian 5000 10000 240 288 32 34 Melee Temporary boost ally power +100%
Rain of Arrow Orang Utan 2000 6000 12000 24000 48000 20 30 40 60 80 54 56 58 60 62 Arrow Damage medium area
Shield Altar 5000 10000 15000 20000 240 288 336 384 72 74 76 78 Melee Temporary gain invulnerable stat
Thunderbolt Gate 1500 4500 13500 27000 60 80 100 140 42 44 46 48 Magic Damage medium area
TimeStop Forest Hunter 12000 24000 48000 96000 240 288 336 384 87 89 91 93 Melee Temporary stop enemy movement
Tower Cassandra the Queen 12000 24000 48000 50 60 10 210 220 230 Melee

Summon mighty Epic War Tower

TimeStop:

  1. 9 seconds
  2. 11 seconds

Rage:

  1. 9 seconds

Castle[]

  • [C]ost
  • [E]ffect
Castle Prerequisite C1 C2 C3 C4 C5 E1 E2 E3 E4 E5 Description
Altar Sylph 10000 15000 20000 25000 30000 40 80 120 160 200 Add mana
Fortress Elf Sniper 15000 20000 1500 3000 Add big castle defense
Gate Phantom Unit 2500 5000 10000 500 1000 1500 Add small castle defense
Guild Pixie 5000 10000 15000 20000 25000 20 40 60 80 100 Add money gain %
Iron Wall Epic Tank 5000 10000 15000 1000 2000 3000 Add medium castle defense

Titans[]

  • [A]ttack
  • [H]ealth
Titan H1 H2 H3 H4 H5 A1 A2 A3 A4 A5 Attack Type Attack Notes
Celestial Angel Valkyrie 6500 7000 12000 320 399 850 non elemental attack strong vs all
Great Diablos Iron Wall 12000 14000 300 400 melee attack strong vs melee, resist arrow
Lord of Fire Thunderbolt 9000 10500 366 399 melee attack absorb explode, strong vs arrow
Sky Dragon Ice Blast 11000 280

melee

attack || strong vs magic

Achievements[]

  1. Read Help
  2. Clear 6 Stage -- Finish level 6.
  3. See the Ending -- Finish level 12.
  4. Stop Horde of Goblin -- Finish level 13.
  5. Halt the BigBang -- Finish level 14.
  6. Trick Tyrant Lord Baal -- Finish level 15.
  7. Slay the Golden Angel -- Finish level 16.
  8. Grindfest - Complete All Upgrade
  9. Master of War - Beat All Levels on Hard Mode
  10. Epic Hero - Beat All Levels on Epic Mode
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