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Frontier is an rpg open world flash game that was made by John on Armor Games.

Gameplay[]

Create your own fortune. Travel the land seeking to destroy the Buccaneers, an evil pirate organization bent on being outlaws... or join the Enforcers to help stop them and bring piece to the land! You decide, you build your fate, and in the end you choose the path you want to take and how to get there.

Frontier is a non-traditional RPG, taking mostly the form of an economics game... but in the sense that you're not set on a linear path to go destroy certain enemies or collect items. Your job is to survive, earn money, and do as you please. Destroy the Buccaneers or take down an entire city for your taking. Join the Enforcers and battle it out with some mercenaries to become true evil.

50 different cities beckon your trade and visit, each located in 10 unique environments and place. Each offers new financial opportunity or guild headquarters to find more purpose in your worldly pursuit.

Items[]

Items are things in game that either give you a boost in attack, defense, or just make your character look better. Pants, Shirts, and Helmets do not affect your stats, only Armour does. They are:

Frontier Headgear Items
Frontier Headgear Items Attack Boost Defense Boost Frontier Items Images Type of Item
Buccaneer 0 0
Sunfire (Frontier Shirt Item)
Headgear
Captain Crunch 0 0
Captain Crunch (Frontier Headgear Item)
Headgear
Samarai 0 0
Samurai (Frontier Headgear Item)
Headgear
Priest 0 0
Priest (Frontier Headgear Item)
Headgear
Prince 0 0
Prince (Frontier Headgear Item)
Headgear
Evildoer 0 0
Evildoer (Frontier Headgear Item)
Headgear
Ninja 0 0
Ninja (Frontier Headgear Item)
Headgear
Knight 2 0 0
Knight 2
Headgear
Knight 3 0 0
Knight 3 (Frontier Headgear Item)
Headgear
Shadow 0 0
Shadow (Frontier Headgear Item)
Headgear
Brawn 0 0
Brawn (Frontier Headgear Item)
Headgear
Blondie 0 0
Blondie (Frontier Headgear Item)
Headgear
Afro 0 0
Afro (Frontier Headgear Item)
Headgear
Slick 0 0
Slick (Frontier Headgear Item)
Headgear
Fab 0 0
Fab (Frontier Headgear Item)
Headgear
Thor 0 0
Thor (Frontier Headgear Item)
Headgear
Oldie 0 0
Oldie (Frontier Headgear Item)
Headgear
Prim 0 0
Prim (Frontier Headgear Item)
Headgear
Guile 0 0
Guile (Frontier Headgear Item)
Headgear
Guile 2 0 0
Guile 2 (Frontier Headgear Item)
Headgear
Pretty Guy 0 0
Pretty Guy (Frontier Headgear Item)
Headgear
Roadie 0 0
Roadie (Frontier Headgear Item)
Headgear
Beethoven 0 0
Beethoven (Frontier Headgear Item)
Headgear
Francis Drake 0 0
Francis Drake (Frontier Headgear Item)
Headgear
Thing 2 0 0
Thing 2 (Frontier Headgear Item)
Headgear
Pseudopompador 0 0
Pseudopompador (Frontier Headgear Item)
Headgear
Rayman 0 0
Rayman (Frontier Headgear Item)
Headgear
Newsboy 0 0
Newsboy (Frontier Headgear Item)
Headgear
Mop-top 0 0
Mop-top (Frontier Headgear Item)
Headgear
Player 0 0
Player (Frontiers Headgear Item)
Headgear
Henchmen 0 0
Henchmen (Frontier Headgear Item)
Headgear
Jockey 0 0
Jockey (Frontier Headgear Item)
Headgear
Caddie 0 0
Caddie (Frontier Headgear Item)
Headgear
Patchie 0 0
Patchie (Frontier Headgear Item)
Headgear
Knight 0 0
Knight (Frontier Headgear Item)
Headgear
Spaniard 0 0
Spaniard (Frontier Headgear Item)
Headgear
Mustached 0 0
Mustached (Frontier Headgear Item)
Headgear
Columbus 0 0
Columbus (Frontier Headgear Item)
Headgear
Pirate Scum 0 0
Pirate Scum (Frontier Headgear Item)
Headgear
Pirate Scum 2 0 0
Pirate Scum 2 (Frontier Headgear Item)
Headgear
Pringles 0 0
Pringles (Frontier Headgear Item)
Headgear
Beardman 0 0
Beardman (Frontier Headgear Item)
Headgear
Adventurer 0 0
Adventurer (Frontier Headgear Item)
Headgear
Proper 0 0
Proper (Frontier Headgear Item)
Headgear
Clean Shave 0 0
Clean Shave (Frontier Headgear Item)
Headgear


Pants Table
Frontier Pants Items Frontier Pants Item Images Type of Item
White With Guard
Sunfire (Frontier Shirt Item)
Pants
Crimson With Red
Crimson With Red (Frontier Shirt)
Pants
Tall Boot Grey
Tall Boot Grey (Frontier Pants)
Pants
White Classical
White Classical (Frontier Pants)
Pants
Periwinkle Classical
Periwinkle Classical (Frontier Pants)
Pants
Dark Classical
Dark Classical (Frontier Pants)
Pants
Monochrome
Monochrome (Frontier Pants)
Pants
Brown Pants
Brown Pants (Frontier Pants)
Pants
Grey Pants
Grey Pants (Frontier Pants)
Pants
Black Pants
Black Pants (Frontier Pants)
Pants
All Boot Black
All Boot Black (Frontier Pants)
Pants
White Leggings
White Leggings (Frontier Pants)
Pants
Brown Leggings
Brown Leggings (Frontier Pants)
Pants
Black Leggings
Black Leggings (Frontier Pants)
Pants
White Tights
White Leggings (Frontier Pants)
Pants
Blue With Guard
Blue With Guard (Frontier Pants)
Pants
Red With Guard
Red With Guard (Frontier Pants)
Pants
Shirts Table
Frontier Shirt Items Attack Boost Defense Boosts Frontier Shirt Items Images Type of Item
Sunfire 0 0
Sunfire (Frontier Shirt Item)
Shirt
Monochrome 0 0
Fab (Frontier Headgear Item)
Shirt
Peacock 0 0
Peacock (Frontier Shirt Item)
Shirt
Bard 0 0
Bard (Frontier Shirt Item)
Shirt
Locksmith 0 0
Locksmith (Frontier Shirt Item)
Shirt
Periwinkle 0 0
Periwinkle (Frontier Shirt Item)
Shirt
Stealth 0 0
Stealth (Frontier Shirt Item)
Shirt
Classy 0 0
Classy (Frontier Shirt)
Shirt
Classic Green Pea 0 0
Classic Green Pea (Frontier Shirt Item)
Shirt
Classic Cofee 0 0
Classic Cofee (Frontier Shirt Item)
Shirt
Classic Cherry
Classic Cherry (Frontier Shirt Item)
Shirt
Classic Charcoal 0 0
Classic Charcoal (Frontier Shirt Item)
Shirt
Royalty 0 0
Royalty (Frontier Shirt Item)
Shirt
Weapons Table
Weapons Attack Boost Cost Weapon Images
Stick +1 1g
Stick (Frontier 1st Weapon)
Dagger +2 5g
Dagger (Frontier 2nd Weapon)
Axe +3 10g
Axe (Frontier 3rd Weapon)
Short Sword +4 50g
Short Sword (Frontier 4th Weapon)
Mace +5 300g
Mace (Frontier 5th Weapon)
Long Sword +6 1,700g
Long Sword (Frontier 6th Weapon)
Claymore +7 5,000g
Claymore (Frontier Final Weapon)
Armour Table
Armour Items Defense Boost Cost Armour Images
Cloth +1 10g
Cloth (Frontier 1st Armour)
Leather +2 50g
Leather (Frontier 2nd Armour Set)
Wood-Laminate +3 100g
Wood Laminate (Frontier 3rd Armour)
Chainmail +4 500g
Chainmale (Frontier 4th Armour)
Mithyrl +5 3,000g
Mithryl (Frontier Final Armour)

Stats[]

Stats allow you to become stronger, be more defensive, allow you to avoid trouble, and buy more for less. You initially get 6 stat points to allocate into either Travel, defense, attack or trade. Your damage stat also affects how much damage you deal with any weapon. Your defense stat affects how much defense you receive from an item. It is recommended to have only stat points allocated to attack and defense, preferably balanced in both, as travel and trade become useless when you have tons of money and your party is very powerful.

Guilds[]

Guilds are factions you come across when you go to the Guilds tab. There are two guilds: Enforcers and Buccaneers, They both hate each other, and have different quest paths. Enforcers can only become a problem to you if your reputation is too low, you attack them or if you are carrying black market items. Buccaneers are always a problem, whether that be for the buccaneer guild reputation because killing buccaneers gives you positive reputation instead of negative reputation, or that they cannot be avoided and you always have to fight them (Unless you surrender or flee).

Guilds Table
Guilds Description Difficulty Guild Images
Enforcers The Enforcers are pure lawful units. They work to destroy evil-doers who prey upon mercenaries and locals. Policing all the land is what they do best and enforcing law and helping others is their ultimate duty. Hard Quests
Enforcers Guild (Frontier)
Buccaneers Buccaneers answer only to their own organization. Working against the Enforcers and freely moving across the land to gain the riches they desire. Rules are not to be followed, only broken. Easy Quests.
Buccaneers Guild (Frontier)

Vessels[]

Vessels are vehicles you can ride in Frontier. Each one costs different market goods, has different max capacity for market goods and max party members. The first Vessel you have at the start of the game is on-foot, which means you walk everywhere. Each vessel also has a range of which cities it can visit and the travel distance.

There is a way to get the final vessel in the game: Vanguard, early. You must find a good trade path between cities and make enough money to buy the resources required for the vessel. Depending on how much people are willing to buy the market good your selling and how much your market good will cost you, you can buy this vehicle pretty early or later, but early.

Vessels Table
Vessels Max Capacity Max Party Members Cost Description Vessel Images
On-Foot 30 1 Free Foot Travel is the way many people start. You cannot carry much, which is a hassle. The travel distance is 2 days per trip.
On-Foot (Frontier Vessel)
Horseback 40 1 5 Iron A horse gets you where you want faster, and carries slightly more than foot travel. The travel distance is 2 days per trip.
Horseback (Vessel in Frontier)
Cart 50 2 7 Iron, 1 Silver Adding a pullcart to the horse, it allows a much larger cargo load. The travel distance is the same as the horse, at 3 days per trip. You may also carry additional party members.
Cart (Frontier Vessel)
Wagon 75 2 9 Iron, 3 Timber, 2 Silver. The Wagon is much larger than the cart, and is more heavily armored to protect the party. The travel distance is 3 days per trip.
Wagon (Frontier Vessel)
Covered Wagon 90 3 10 Cloth, 12 Iron, 3 Silver. The covered wagon provides more armor than the normal wagon, and has a larger capacity. The travel distance is 4 days per trip.
Covered Wagon (Vessel in Frontier)
Medieval Tank 100 4 15 Iron, 6 silver, 10 cloth The medieval tank is a slow moving vehicle made of iron and timber, and has an extremely high defense. It can roll between towns at 3 days per trip.
Medieval Tank (Frontier Vessel)
Vanguard 150 5 1 Diamonds, 10 Cloth. The Vanguard is a landship capable of sailing the winds on lands, or be pulled by horses when the winds die down. It is heavily armored, and can travel between towns at 5 days per trip.
Vanguard (Frontier Vessel)

Endings[]

There are multiple endings in Frontier, with you having to figure out how to get those endings. Luckily, this section covers all endings. Do not continue below if you wish to discover the endings on your own.

Endings Table
Endings How to unlock Help
Ending 1 Obtain 1 million gold in Frontier. The easiest way to do this is by trading.
Ending 2 Complete the final Enforcers Quest: Defeat the ghost ship. Have good stats and equipment for your party.
Ending 3 Capture all Cities in Frontier Make sure you have a full team of people with high atk and defense stats and good equipment if you want to take on cities.
Ending 4 Complete the final Buccaneers Quest: Defeat the Enforcer's Weapon, a robot. Have a team of people with good stays and equipment to tale on the robot
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