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"This is New Haven, ground zero for a Secret War, the war between angels and demons. Our only hope lies in two vampires. One fights for revenge for the family that was taken from her. The other fights for redemption, seeking forgiveness he can never have. This is the battle between Heaven and Hell. This is the story of the Immortal Souls."

The game's Opening Narration


Immortal Souls: Dark Crusade is a comic book RPG that blends elements of Final Fantasy, Puzzle Quest, and Bejeweled. It was developed by comicbookrpgs and published by ArmorGames on Aug 5, 2011 and Kongregate on March 16, 2012.


Overview[]

The story of Immortal Souls is standard graphic novel fare. In the city of New Haven, it appears that trouble's a brewing. Lots of evil zombies, monsters, and bad guys are roaming the streets, causing death, destruction, and mayhem in their wake. At first John Turner is on mop-up duty with his guns, baseball bat, claws, and fangs, dispatching evil with impunity. Then the plot thickens. What was once just an unholy street gang's mischief soon involves even greater forces of darkness. Soon a mysterious corporation appears, and John begins a quest on their behalf to acquire a series of artifacts from the modern-day Knight Templars and their minions. Along the way, John engages in much butt-kicking, becoming powerful by winning battles and purchasing new items.

To add some flavor to the mix, there are items and upgrades you can purchase to help you out in battle. Items (such as trench coats, baseball bats and amulets) are sold in the store and will boost your character's stats. Thankfully, defeated enemies drop cash in battles to help pay for your vampire wardrobe. There are also special, limited-use upgrades that can randomize the battle grid or give you more power, XP, or extra cash at the end of the fight. These upgrades cost gold trophies, which can only be earned by winning battles quickly.

Between battles, the game employs a comic book-like story interface chronicling John Turner's epic quest. These cutscenes show closeups of the different characters talking in speech bubbles back and forth. In addition to moving the story along, these sequences show off the game's impressive background and character art.

Story Mode[]

Spoiler Warning!
This article or section contains plot-specific details! Read at your own risk!

Analysis[]

It's in the art and animation department where this game really shines. Each scene and battle takes place in front of detailed backgrounds that look hand-painted, and the look of the fighting interface fits nicely in the gothic theme. The animations are solid, taking advantage of the comic-book theme by relying on heavy line art and anime-like powerful attacks. Some animations, like the zombies' projectile vomiting and the ghouls' tongue attacks are especially impressive, though a bit gory. There is also some level of variety to the animations, adding a bit of freshness to each battle.

Vampire Class[]

Vampire Class Skills

Warrior: Defeat your enemies through Brute Force. Increases Damage by 5%[]

  • Full Offense
  • Berzerker
  • Armor Pierce

Scoundrel: Luck is on your side. Trophy requirements reduced by 1 turn.[]

  • Gamble
  • Power Gamble
  • TurnCoat

Manipulator: Bend the world to your will. Gives chain attack meter bonus[]

  • Swap
  • Tactical Insertion
  • Conversion

Gameplay[]

Immortal Souls is an interesting cross between a Final Fantasy-like, turn-based combat RPG and Bejeweled. At its core, you participate in a series of battles involving John Turner versus one or more enemies. Instead of just choosing to attack or defend though, you pick your actions by selecting icons in a 4 X 3 grid. Actions are color-coded and include shooting (purple), martial arts (orange), vampire skills (red), and melee attacks (blue). John has stats in these four categories, as well as hit points (HP). The key to success in Immortal Souls is chaining two or more attacks by matching the same colored icons in a single path. In addition, enemies each have a random "color weakness" that gives them a shield bonus against any attack that isn't their weak color. Each battle involves breaking an enemy's shield with the right color attack, then finishing them off quickly before your character gets overwhelmed.

Instructions[]

Mouse based – Chain tiles together for massive attack bonuses.

Trivia[]

  • Immortal Soul was based and inspired by White Wolf Publishing's Vampire: The Masquerade, DC Comic's Batman: The Animated series and Gargoyles.
  • for unknown reasons, the creator (ComicBookRPGs) of Immortal soul abruptly leaves behind without explanation and it resulted his website to closed down and leaving Immortal souls unfinished with each comics that were supposed to be released as promised but it never happened.
  • There were supposed to be more games released, including one called Immortal Souls: Codename: Raven #1 (starring Raven), as well as a webcomic... but the developer seems to have closed up shop, as the company's website is gone, and the company's social media accounts haven't been updated in ages, meaning it's most likely an Orphaned Series.
  • The Black Witch is Loosely Based on Alex Mercer from the Prototype Games as they both wear the similar hoods, the Blade weapon that the witch used is closely resembling Alex Mercer's hand Blade

Gallery[]

John Turner[]

Raven[]

Black Witch[]

Isis[]

Desmond[]

Juliet[]

Draconus[]

Media[]

Reference[]